Thank you all (State of the Game)
Sep. 2nd, 2014 08:48 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Hello Destiny Strings!
Suffice to say, the state of the game will be our last one. It shouldn't come to a surprise for everyone, especially since the last posts have dated more than a month ago and our playerbase is nearly null. Sadly, player interaction has been declining since last year and while we tried many attempts to fix this, the game continued to slow down at a steady pace.
Destiny Strings was a lot of preparation for event setup, dungeons, texts to prepare, NPCS to work with, and unfortunately a lot of the events ended up not getting finished in the end, or having to he stopped when someone dropped. It required a lot of manpower and sadly, we weren't able to deliver the goods as we had hoped. It was a very good learning process; DS was the first 'big scale' game that I ran and I never expected it to get so big at its start. Those memories and everything from then to now shall always have a very special place in my heart.
You all mean a lot to me.
As head mod, I don't regret a single minute spent working on this, spending entire weekends cranking out plots and boss battle flashes for little more than giving players an experience they wouldn't forget, even if just for a few days of having mindless fun. DS was a really fun game, and continued to be so because everything was due to you, the players, and made whatever efforts I did worthwhile. I am not walking out of a game that ended ahead of its planned ending bitter, but rather I am glad for all that you taught me.
So now while the curtain closes on Hinoto-Ri perhaps a little ahead of time, in agreement between all the remaining mods, we will be keeping the game in a state of permanent musebox for all your PSL needs. The communities will be open to anyone be they from previous players or brand new, and no applications will be required, just join and do what you wish. You can move around the existing city information, or add some of your own. All of DS' documents will be opened to you. If you wish to play out battles, you may chose to do so, but starting from now, no more mod input shall be put into the game.
Hinoto-Ri is now your musebox. One of the previous moderators, Eon, will be doing basic maintenance for the musebox to keep things running smoothly. You can contact her
eonflamewing
This being said, we don't want to leave you all in the dark. If you have any questions regarding the game, the plot, what was planned and anything else, please, feel free to ask them here for closer, we'll be happy to answer for you.
So long everyone, and thanks for all the fish. You've all been amazing, and we hope you continue to use this as a musebox for all your stuck-inside-a-city-with-persona needs.
- Pixle
Suffice to say, the state of the game will be our last one. It shouldn't come to a surprise for everyone, especially since the last posts have dated more than a month ago and our playerbase is nearly null. Sadly, player interaction has been declining since last year and while we tried many attempts to fix this, the game continued to slow down at a steady pace.
Destiny Strings was a lot of preparation for event setup, dungeons, texts to prepare, NPCS to work with, and unfortunately a lot of the events ended up not getting finished in the end, or having to he stopped when someone dropped. It required a lot of manpower and sadly, we weren't able to deliver the goods as we had hoped. It was a very good learning process; DS was the first 'big scale' game that I ran and I never expected it to get so big at its start. Those memories and everything from then to now shall always have a very special place in my heart.
You all mean a lot to me.
As head mod, I don't regret a single minute spent working on this, spending entire weekends cranking out plots and boss battle flashes for little more than giving players an experience they wouldn't forget, even if just for a few days of having mindless fun. DS was a really fun game, and continued to be so because everything was due to you, the players, and made whatever efforts I did worthwhile. I am not walking out of a game that ended ahead of its planned ending bitter, but rather I am glad for all that you taught me.
So now while the curtain closes on Hinoto-Ri perhaps a little ahead of time, in agreement between all the remaining mods, we will be keeping the game in a state of permanent musebox for all your PSL needs. The communities will be open to anyone be they from previous players or brand new, and no applications will be required, just join and do what you wish. You can move around the existing city information, or add some of your own. All of DS' documents will be opened to you. If you wish to play out battles, you may chose to do so, but starting from now, no more mod input shall be put into the game.
Hinoto-Ri is now your musebox. One of the previous moderators, Eon, will be doing basic maintenance for the musebox to keep things running smoothly. You can contact her
This being said, we don't want to leave you all in the dark. If you have any questions regarding the game, the plot, what was planned and anything else, please, feel free to ask them here for closer, we'll be happy to answer for you.
So long everyone, and thanks for all the fish. You've all been amazing, and we hope you continue to use this as a musebox for all your stuck-inside-a-city-with-persona needs.
- Pixle