stringmods: (City)
Destiny Strings Mods ([personal profile] stringmods) wrote in [community profile] puppetsonstrings2013-05-12 06:20 pm

May Event Information and Signups!

▼ If I walked in your shoes...
 
Hello and welcome players, both old and new, to the event planning for the memory exchange!

We hope that new players will be tantalized by the effects this event offers and give interesting insight into different characters.

▼ What is the Event About?
 
Basically, a memory exchange/swap event. However, this is Strings, so it's much more than that! There are consequences and side effects...

Starting the 15th of May, characters participating will get their Destiny Strings tangled together. At first it will be barely noticeable; just odd memories that as a player, you know your character didn't have, but your character will think is actually theirs. Their brains/cpus/etc will assimilate these new memories as their own. What this does for a character can depend immensely. A character who has always hated fish but gains a memory about loving sushi might go out to eat sushi that night and then go "Wow I really hate this! But I remember liking it a lot...". Characters who have the ability to view the Strings may start to notice that the Strings are intertwined, but it will take some time for that to be completely visible.

By the end, the characters will be in terrible pain, as their minds try to access these full memories, but with their brains realizing that these are not there after all; many of them no doubt painful and private for the other player. The Government will do their best to aid them during this time, and sort them in a level of the hospital and figure out what they can do to fix it.

Yet in the end, the solution will not be from the Government nor players, but the Strings themselves. With so much tension between both characters, the Strings will, like rubber-bands, snap back into place. This will cause a MASSIVE drain of energy, as it's not a physical snapping, but rather a soul snap and drain. Thus even characters who are strong physically and mentally will be in the hospital for a day or two, drained.

The memories of the others will slowly fade, like dreams...but there are some interesting side-effects to this...

▼ What do you need from players?
 
If you are interested in swapping and participating we will need from you the following:

▶ 7 "mundane" or semi-important memories your character has. This can be anything from "Went to a music concert with a friend and saw flowers for the first time," to "had ice-cream and fell in love with it." Anything, anytime in your character's life that they remember is fair game. These should be more like tiny little things, not memories that last a day. Just something that the other person can remember and think is their memory.

▶ 4 Traumatic or important memories your character has. These will be for the last four days of the event. These, usually, should be the most life-changing memories your character has had in their lives. For example, one of Eikichi's memories might be when they fought against Nyralthotep. These do not have to be 'bad' memories per-say these can be joyful memories too! But they are usually very private and not something characters would share willingly.

▶ As many routine traits and personality quirks that define them. These can be words they commonly say (Eikichi would be Babe, Hooooo!), things that they tend to do during the day (urge to put on visual-kei makeup and dye their hair, hates sushi, bad singing). This section is to give flavor to the exchange, as the other character starts using them too.

But here's the fun part...even after the event is over, you'll be allowed to keep some of these! It's a memory lingering effect, and not something your characters can completely control.

▶ Four skills the character has. Two should be mundane things (drawing, cooking, guitar, good with plants, etc), and two should be unique skills the character has (martial artist, boxer, lightsaber fighting, etc.)

When the event is over, players will be allowed to pick ONE Mundane and ONE unique skill from the list as muscle and lingering mind memory. Keep in mind that these skills would be more as side effects and no, your character would not suddenly be a jedi master.

An example is if someone listed martial artist as one of their two their unique skills, the other character, once the event is over, might suddenly stop an attack with a reflex block. A person who switched with a Jedi master would be able to hold a Lightsaber without cutting their arm off, but wouldn't be able do actual lightsaber dueling.

These may, however, cause the character to be much more interested in that skill and slowly work on them! Someone who ended up with cooking might start to peruse more complicated recipes. And what better than the person who you shared a few memories from...if they want to teach you.

▶ This will be asked near the end of the event, but everyone who does a memory swap will automatically gain a dual persona with that person. This is the major side effect from the exchange.

▼ Okay, I got all of that, what now?
 
Reply below either in either the preplaned exchanges (meaning you talked with someone and you already agreed you'd be exchanging with them) with your list of memories and who you are changing it with OR the roulette exchange, which will close on May 15th, 11L59pm and you will get randomly paired with someone else.

▼ Can I have a simple timeline of what's happening?
 
No problem!

▶ 15th of May, any character participating will have their String start to get tangled with someone else's. This will lead to memory bleeding, with their own brains trying to assimilate those memories as their own. No one thinks anything is wrong for now.
▶ Characters will start to act odder than normal, and adopt behavior and quirks from the other person.
▶ The last four days will end with very emotionally important memories from the other person, as they begin to suspect something is wrong. It will become much more painful.
▶ On the last day, the Government will try to round up everyone affected in the hospital in a hope to cure them.
▶ However the Strings themselves will snap back into place, causing a massive energy loss and soul draining, meaning anyone involved will be in the hospital for the next few days to regain their strength.
▶ The memories they experienced will linger like dreams; they may remember the more traumatic ones, but not fully and, as time goes on, will remember less and less.
▶ They will gain a dual persona with the other person
▶ They can also have lingering memories of a mundane and one unique skill the other character has. What they do with these is up to them; it might pique their curiosity about the subject or it might just end up being muscle reflexes later on.
▶ But who caused this and why? The Government have no leads, so some digging may be necessary...

▼ Signups
 
Copy this and post it below in the proper section (either planned or roulette):

Your Nickname:
Character's Name: Name (Series)
Exchanging With: (only if you have an exchanged planned with someone. Remove this if you are doing the roulette option.)
Comfort Level: (ROULETTE PEOPLE ONLY. Reply here with either yes or no if you are comfortable getting someone whose memories may be triggery, or list your triggers.)

Normal Memories: (List 7. You can be as detailed as you want, remember this is for the other player!)
Traumatic/Important Memories: (List 4. Same as above, but these should be more detailed as these will be the ones the other character will remember the most. IF THE EVENT IS TRIGGERY, PLEASE CLEARLY MARK THIS BEFORE THE EVENT DESCRIPTION.)
Character Quirks: (List as many as you want. These are traits that define the character, either speech patters, hand movements they do, things they really really like, etc.)
Mundane Skills: (List 2. Mundane skills are cooking, singing, drawing, and so on).
Unique Skills (List 2. These skills have to do more with your character, such as basic fire magic, martial arts, summoning, force manipulation and so on. When you list a unique skill, make sure you list it in its most beginners form possible.)

▼ Have fun!
 

Cause it's going to be awesome!
shibuyasmusic: (sparkle~)

Joshua Kiryu [AU] & Shiki Misaki [AU]

[personal profile] shibuyasmusic 2013-05-15 08:32 am (UTC)(link)
Your Nickname: Kat
Character's Name: Joshua Kiryu [AU1] (The World Ends With You)
Exchanging With: Shiki Misaki [AU1] (The World Ends With You)

Normal Memories:
-Conversation with Megumi Kitaniji about wanting to destroy Shibuya
-His mundane, completely distached and mostly lonely life as Composer of Shibuya
-Friendship with Hanekoma (and knowledge of his Angel status)
-More in-depth knowledge of the innerworkings of the Reapers' Game (how Reapers work, reasons behind the Game's mechanics, and basic knowledge of the Reaper hierarchy)
-His time spent in Another Day's universe, hanging out with Pink!Joshua and learning to appreciate Shibuya
-Friendship/siblingship with Suki (he considered her to be a younger sister)
-Getting attacked by Reavers while gold-collared and twisting his ankle in the process, and having to hide in a convenience store. It sucked.


Traumatic/Important Memories:

-Trigger warning: detailed suicide via severe drug overdose!
The night he committed suicide. He locked himself in the bathroom while his mother was still at work, and decided to swallow an entire bottle of perphenazine, the drug he'd been prescribed as a schizophrenia patient, in order to spite her (since he was not actually schizophrenic, of course.) The dose was over 450 mg. Unfortunately, the overdose wasn't a quick death, and Joshua spent what felt like an eternity on the bathroom floor with stiff and spasming muscles, delirium, vomiting, and extreme hot flashes. In the end, while he didn't regret taking his life, he severely regretted the method.

-The original Neku's termination, and Joshua reflecting on it with Suki in the church in Haven while in Composer form. He not only becomes good friends with her at this time, but he also learns about his status as a clone (unconfirmed at the time, to be confirmed later down the line) and attempts to (and kind of fails to) change his attitude towards other people.

-His huge episode he has over the network when the second Neku goes comatose for the first time. He sits in a chair by Neku's pod wearing his headphones, and in his post he manages to push away all of his friends and even piss off a few other people on the station. All thanks to his paranoia that losing his friends will hurt too badly, so why have friends at all? Suki kicks him out of the apartment, Repliku punches him in the face, and Neku, upon waking up, kicks his chair out from under him then storms off in anger.

-Rushing through Facility 1 trying to find Shiki only to find her decapitated, and absolutely no trace of her soul around. Neku dies shortly after and Joshua ends up severely blaming himself for both of their deaths, getting probably more publicly emotional than he's ever gotten before, especially when Sora begs him to bring Neku back to life, even offering up not just his soul, but the other souls he carries in his heart as well. He tries to convince Sora to take Neku to the med bay while he retrieves Shiki's body, but Sora ends up tasking him with Neku. Joshua cries during this time, though it's only a few tears and he doesn't have any sobbing to accompany it, just a lot of shame for being unable to control his emotions.

Character Quirks:
A cynical bastard who tends to see the bad in life before the good, he's also incredibly skeptical of other people and of his own surroundings, and generally not very friendly. He'll use a lot of mean-spirited sarcasm, and smiles that almost look bitter, all thanks to facility hardening his already sarcastic personality even further. He doesn't really enjoy talking to people and has the unfortunate problem of pushing people away if they seem to be getting too close to him, though he often regrets this behavior immediately afterwards. Joshua is extremely bitter about being a clone and extraordinarily jealous of the original Joshua, as well as outright ashamed of what he is (a stolen copy.) He often laments the fact that he was never Shibuya's ruler and that he's never actually seen Shibuya for himself. He really loves his cat, whom he named Shibuya, and he doesn't regret the cheesy name whatsoever.
Mundane Skills:
-Ability to play a few classical piano pieces (Moonlight Sonata by Beethoven and Minute Waltz by Chopin)
-Ability to list off random trivia facts about Shibuya on the spot
Unique Skills:
-Minor levitation/telekinetic abilities
-Soul-sensing ability