stringmods: (City)
Destiny Strings Mods ([personal profile] stringmods) wrote in [community profile] puppetsonstrings2013-05-12 06:20 pm

May Event Information and Signups!

▼ If I walked in your shoes...
 
Hello and welcome players, both old and new, to the event planning for the memory exchange!

We hope that new players will be tantalized by the effects this event offers and give interesting insight into different characters.

▼ What is the Event About?
 
Basically, a memory exchange/swap event. However, this is Strings, so it's much more than that! There are consequences and side effects...

Starting the 15th of May, characters participating will get their Destiny Strings tangled together. At first it will be barely noticeable; just odd memories that as a player, you know your character didn't have, but your character will think is actually theirs. Their brains/cpus/etc will assimilate these new memories as their own. What this does for a character can depend immensely. A character who has always hated fish but gains a memory about loving sushi might go out to eat sushi that night and then go "Wow I really hate this! But I remember liking it a lot...". Characters who have the ability to view the Strings may start to notice that the Strings are intertwined, but it will take some time for that to be completely visible.

By the end, the characters will be in terrible pain, as their minds try to access these full memories, but with their brains realizing that these are not there after all; many of them no doubt painful and private for the other player. The Government will do their best to aid them during this time, and sort them in a level of the hospital and figure out what they can do to fix it.

Yet in the end, the solution will not be from the Government nor players, but the Strings themselves. With so much tension between both characters, the Strings will, like rubber-bands, snap back into place. This will cause a MASSIVE drain of energy, as it's not a physical snapping, but rather a soul snap and drain. Thus even characters who are strong physically and mentally will be in the hospital for a day or two, drained.

The memories of the others will slowly fade, like dreams...but there are some interesting side-effects to this...

▼ What do you need from players?
 
If you are interested in swapping and participating we will need from you the following:

▶ 7 "mundane" or semi-important memories your character has. This can be anything from "Went to a music concert with a friend and saw flowers for the first time," to "had ice-cream and fell in love with it." Anything, anytime in your character's life that they remember is fair game. These should be more like tiny little things, not memories that last a day. Just something that the other person can remember and think is their memory.

▶ 4 Traumatic or important memories your character has. These will be for the last four days of the event. These, usually, should be the most life-changing memories your character has had in their lives. For example, one of Eikichi's memories might be when they fought against Nyralthotep. These do not have to be 'bad' memories per-say these can be joyful memories too! But they are usually very private and not something characters would share willingly.

▶ As many routine traits and personality quirks that define them. These can be words they commonly say (Eikichi would be Babe, Hooooo!), things that they tend to do during the day (urge to put on visual-kei makeup and dye their hair, hates sushi, bad singing). This section is to give flavor to the exchange, as the other character starts using them too.

But here's the fun part...even after the event is over, you'll be allowed to keep some of these! It's a memory lingering effect, and not something your characters can completely control.

▶ Four skills the character has. Two should be mundane things (drawing, cooking, guitar, good with plants, etc), and two should be unique skills the character has (martial artist, boxer, lightsaber fighting, etc.)

When the event is over, players will be allowed to pick ONE Mundane and ONE unique skill from the list as muscle and lingering mind memory. Keep in mind that these skills would be more as side effects and no, your character would not suddenly be a jedi master.

An example is if someone listed martial artist as one of their two their unique skills, the other character, once the event is over, might suddenly stop an attack with a reflex block. A person who switched with a Jedi master would be able to hold a Lightsaber without cutting their arm off, but wouldn't be able do actual lightsaber dueling.

These may, however, cause the character to be much more interested in that skill and slowly work on them! Someone who ended up with cooking might start to peruse more complicated recipes. And what better than the person who you shared a few memories from...if they want to teach you.

▶ This will be asked near the end of the event, but everyone who does a memory swap will automatically gain a dual persona with that person. This is the major side effect from the exchange.

▼ Okay, I got all of that, what now?
 
Reply below either in either the preplaned exchanges (meaning you talked with someone and you already agreed you'd be exchanging with them) with your list of memories and who you are changing it with OR the roulette exchange, which will close on May 15th, 11L59pm and you will get randomly paired with someone else.

▼ Can I have a simple timeline of what's happening?
 
No problem!

▶ 15th of May, any character participating will have their String start to get tangled with someone else's. This will lead to memory bleeding, with their own brains trying to assimilate those memories as their own. No one thinks anything is wrong for now.
▶ Characters will start to act odder than normal, and adopt behavior and quirks from the other person.
▶ The last four days will end with very emotionally important memories from the other person, as they begin to suspect something is wrong. It will become much more painful.
▶ On the last day, the Government will try to round up everyone affected in the hospital in a hope to cure them.
▶ However the Strings themselves will snap back into place, causing a massive energy loss and soul draining, meaning anyone involved will be in the hospital for the next few days to regain their strength.
▶ The memories they experienced will linger like dreams; they may remember the more traumatic ones, but not fully and, as time goes on, will remember less and less.
▶ They will gain a dual persona with the other person
▶ They can also have lingering memories of a mundane and one unique skill the other character has. What they do with these is up to them; it might pique their curiosity about the subject or it might just end up being muscle reflexes later on.
▶ But who caused this and why? The Government have no leads, so some digging may be necessary...

▼ Signups
 
Copy this and post it below in the proper section (either planned or roulette):

Your Nickname:
Character's Name: Name (Series)
Exchanging With: (only if you have an exchanged planned with someone. Remove this if you are doing the roulette option.)
Comfort Level: (ROULETTE PEOPLE ONLY. Reply here with either yes or no if you are comfortable getting someone whose memories may be triggery, or list your triggers.)

Normal Memories: (List 7. You can be as detailed as you want, remember this is for the other player!)
Traumatic/Important Memories: (List 4. Same as above, but these should be more detailed as these will be the ones the other character will remember the most. IF THE EVENT IS TRIGGERY, PLEASE CLEARLY MARK THIS BEFORE THE EVENT DESCRIPTION.)
Character Quirks: (List as many as you want. These are traits that define the character, either speech patters, hand movements they do, things they really really like, etc.)
Mundane Skills: (List 2. Mundane skills are cooking, singing, drawing, and so on).
Unique Skills (List 2. These skills have to do more with your character, such as basic fire magic, martial arts, summoning, force manipulation and so on. When you list a unique skill, make sure you list it in its most beginners form possible.)

▼ Have fun!
 

Cause it's going to be awesome!
likethewolf: (Annoyed Insignificant)

Elzam and Natsuki

[personal profile] likethewolf 2013-05-18 01:23 pm (UTC)(link)
Normal Memories
1. Riding her Ducati around the cliffs near Fuka Academy.
2. Skipping School a lot.
3. Talking with the Gardener about the movement of secret organization.
4. Not participating in a stupid cooking duel.
5. Being forced into an embarrassing costume to sing Karaoke..
6. Having her collection of:
342 pr Cotton Panties (no duplicates)
78 pr Silk Boy Shorts
702 pr Assorted Bras
55 pr Strapless Bras
7 ea Melon Cozies
1 pr "No Logs Allowed" panties
1 pr Vintage Joe Namath netted slingshot brief (prototype)
displayed in public and destroyed in an attempt to stop a monster.
7. Accidentally flashing a dude who had a weird crush on you in public.

Traumatic Memories
1. Having her best friend kidnap an assault her at her secluded mansion.
2. Having to stop her best friend from a murderous rampage in a fight that killed both her and Natsuki.
3. Falling over a cliff in a car with her mother (This kills the mother).
4. Learning that her mother meant to sell her to the Searrs Foundation so that they could research her.

Character Quirks
Easily Embarrassed. Doesn't like dealing with things deemed unimportant.

Mundane Skills
1. Riding Motorcycle
2. Espionage

Unique Skills
1. Summoning guns out of thin air.
2. Summoning Artillery-equipped magic Robot Wolf.
risingshepard: Questions. (I got a lot to ask.)

Tsukasa and Shepard

[personal profile] risingshepard 2013-05-18 06:55 pm (UTC)(link)
Your Nickname: Taka
Character's Name: Alia Shepard (Mass Effect [OU])
Exchanging With: Tsukasa [personal profile] aurathread


Normal Memories:
-Snarking it up with shipmates.
-Citadel sightseeing.
-Taking care of a hamster and some fish.
-Banter with N7-mates while in bootcamp.
-Sassing the Council. (...This totally counts for Normal okay okay.)
-Shore leave funtimes after shit happens in ME1.
-Training stuff.

Traumatic/Important Memories:
-Virmire. (CW: War and all the triggers that come with it, mentions if not outright display of mindfuck.) Gunfights left and right, flashes of mono-eyed machines, the Geth, being shot down in droves because of her and two others (their faces will be vague). The memory of seeing the effects of the Reapers' presence on others (the Indoctrinated scientists, salarians, etc). And eventually, the moment where she has to choose between Ashley and Kaidan to save--deciding to head back and save the latter.
-Her death at the start of ME2. (CW: OBVIOUS.) A ship going up in flames, with the rest of her crew being sent off to the escape pods. Eventually she and one other person (Joker) are the only ones left onboard, and she goes to rescue him, getting her oxygen tanks blown out by a Collector Ship firing its weapons at the Normandy (the force of the blast sending her into some of the steel that's left of the ship), before she becomes a human shooting star.
-Gavin Archer getting bitchslapped. (CW: HEAVY AMOUNTS OF EXPERIMENTATION.) A video speaks much more than words.
-Childhood, seguing eventually to her final memory -- the day before her sweet sixteenth. Being a dorky kid, making good friends, being taught how to cook by her mother, helping her dad out on the farm...you name it, Shepard's mundane life on Mindoir probably has it. It was fun all the same, for her.

On the day before her birthday, she got an early present from her mom--Machiavelli's "The Prince". She'd always known her daughter was a sucker for those sorts of books since she hit the age of 12, and started looking through her dad's old collection for things to read when she wasn't doing anything important.

Character Quirks:
-Massive snarker.
-Will help out anyone who needs a hand.
-Hates injustice towards anyone she deems a friend.
-Open door policy; allows people to talk to her more often than not.
-Will HURT anyone who does something stupid or atrocious.
-"I should go." (This is totally a quirk.)

Mundane Skills:
-Driving. ...Terribly.
-Bad dancing skills. 8')

Unique Skills:
-Firearms manipulation. (Basic gun training for pistols, ie. How to reload, fire, etc.)
-Biotics. (The most basic would probably be manipulating something. Pull? Throw? IDEK.)
Edited 2013-05-18 18:56 (UTC)
deathboss: (Group - Four All Together Now)

Eikichi Mishina [OU] and Hoshi Takeda [OC]

[personal profile] deathboss 2013-05-19 03:18 am (UTC)(link)
Player: Pixle
Character: Eikichi Mishina [OU]
Exchanging With: Hoshi Takeda [OC]

Normal Memories:

> Portrait drawing practice with his mother (who is rather plump and short)
> Sushi practice with his dad (Tall and thin...Eikichi looks a lot like him without his makeup, which he loaths. He also has a bit of a fear of him).
> Practicing for his band with Tatsuya and Jun
> Being the Boss of Cuss/Kasugayama High. Imagine being the popular guy of a school and ruling it, basically, but doing it in a sort of "good" way, telling other students they should work together / no smoking / pulling down the pants of bullies.
> Playing with his friends when they were children (when they played family games, Eikichi was always the baby.
> Putting on his makeup in the train restroom before going to class (this does include dyeing his hair, he did everything then and took it off before returning home so his father would never notice.)
> Skipping gym because he hates sweating.

Traumatic/Important Memories:

- CONTENT WARNING: GAME SPOILERS -
> You are a young child, fat and being bullied during a festival. With your Yellow Owl mask on your head, you run until you see other children like you. Without knowing who they are or who you are, they invite you to play with them. They will become your best friends, even if you don't know their names, and you'll form a group called the Mask Circle...

> All your short life, you've been chasing this one girl, Miyabi. You've changed for her physically, believing she has hated fat guys. You've become the Boss of your entire boy's school. Somewhere along the way, you lost yourself into become vain and self-centered, but that love for her never died. As you go along with your rival Tatsuya, and Lisa, the reporters Maya and the Photographer Yukino, you end up hearing that she has been kidnapped by the new Leader that is stronger than you, and rush off. To your surprise, you realize that Miyabi is Kozy, the fat newpaper reporter from Tatsuya's school who was too ashamed to tell you who she is. And then there is a face off against Leader... (http://www.youtube.com/watch?v=-bZwidFuYn0&t=8m46s just continue watching this until Miyabi leaves)

> You are in the Scorpio Temple with your friends, on the hunt for the Water Skull. As you enter the final area, knowing you will be facing your own shadow, someone else is waiting for you and... (http://www.youtube.com/watch?v=VKOmL_-lVOE&t=10m40s) (Basically you get the memories of the entire exchange, right up until Eikichi tells Miyabi that he'll come back for her later.)

> You have just fought against Nyarlathotep and won, proving that humanity still has a chance, and witnessing Philemon and him arguing about humanity's fate. If that is not enraging enough, everything is suddenly taken from you; first Nyarlathotep uses another teacher to backstab the older sister figure you swore to protect with your friends and holding the entire group together. No matter how you all try, you can't heal her because of rumors that this is the spear of Longius, and when used, it would cause someone to bleed endlessly. She dies. (http://www.youtube.com/watch?v=xr5sU4_JoFw&t=06m44s)

Then, below you, the entire world blows up, leaving only the floating city. As Nyarlathotep leaves laughing that he has won, Philemon proposes that you restart the world again. But in exchange you'll have to forget your friends forever...

Character Quirks:
- Very open personality.
- says Babe and Baby to nearly everyone regardless of gender, uses Bro for guys he is closer to (the sidekick squad + Tatsuya + Jun).
- Likes to say HOOOOoooo sometimes when he's particularly passionate about something.
- Acts very diva-like.
- Likes to look into his small mirror and admire himself.
- ABSOLUTELY HATES SUSHI AND SEAFOOD WITH A PASSION.
- Vegetarian by choice; loves melons the most
- Dresses up like Visual Kei (White makeup + black lips + eyebrows).
- Lots of jewelry!
- Still a great bro tho, he genuinely cares for everyone and wants to make everyone's lives better.
- Unafraid of anything!
- Unending love for Miyabi. She is basically the only woman for him.
- Rivalry with Tatsuya that is also his best friend
- Undying respect for Jun
- A collection of Eikichi Sayings that may prove useful for his mannerisms.

Mundane Skills: Portraiture, Cooking (Sushi and vegetarian dishes)
Unique Skills: Guitar Case Weapon Handling, Demon Contact.
Edited 2013-05-19 03:20 (UTC)
nemophila: (4)

Jun Kurosu [OU] & Meetra Surik [OU]

[personal profile] nemophila 2013-05-19 05:57 pm (UTC)(link)
Your Nickname: Plus
Character's Name: Jun Kurosu (Persona 2: Innocent Sin)
Exchanging With: Meetra Surik

Normal Memories: 1. Playing with the young Tatsuya, Eikichi, Lisa and Maya as children, each kid wearing a mask from Phoenix Ranger Featherman (Red Eagle, Blue Swan, Yellow Owl and Pink Argus respectively, Jun himself wearing a Black Condor mask.)
2. A day at the park with his friends, looking through a telescope given to him by his father. When the man who is his father comes to pick him up (a rather sickly and pathetic looking man at that), he lies to his friends and says the man in his uncle.
3. As a teenager, sitting alone in the bedroom in the middle of the day, studying books on a wide variety of academic topics (botany, mythology, history, astronomy, etc) for no reason other than the hell of it.
4. Being bullied and taunted by kids from school on a daily basis; and on one occassion, summoning a Persona to fend them off, almost killing the kids in the process.
5. Returning to the cave behind the park to reclaim his Black Condor mask with the help of his Father.
6. Teleporting to an old abandoned jail where Eikichi, Tatsuya and Lisa are assembled, along with three other unfamiliar boys; asking what their wishes and dreams are and, lacking an answer, turning the three boys into Shadow Men, erasing their existence from reality.
7. Inside a golden interior alien space ship called Xibalba with Tatsuya, in a room with the walls closing in like a trap from some old 90s movie.
Traumatic/Important Memories:
1. Walking back home from the park with Tatsuya as children, stopping in front of a bridal shop due to a reluctance to return home. He gives the engraved lighter he received from his father to Tatsuya, while Tatsuya gives him the silver watch he received from his own father in exchange.
2. Lisa and Eikichi locking Maya and Tatsuya in the shrine at the park when they were all children, and watching helplessly nearby nearby as it happens. When the news gets out of a shrine fire, the three children assume the other two were killed, and leave their Featherman masks in the cave behind the park, the other two vowing to forget.
3. Caracoal. Just Caracoal.
4. The party encounters Nyarlathotep, assuming the form of his father. He taunts hima bout Jun's (or, your) dead mother and father, and the party fights Nyarlathotep when he takes the shape of the Great Father. Though they defeat him, a woman named Ms. Okamura apears and kills Maya with the Spear of Longinus, unleashing what is a tantamount to a frikkin' laser destroying the world due to a fulfillment of the prophecy.
Character Quirks: Tends to trail off a lot, due to the fact that his head is usually in the clouds; particularly eloquent speech, able to speak Japanese, French and English fluently; fiddles with the flower in his breast pocket when nervous or hiding something; tends to talk about astrology and flower language a lot; also tends to check the time on his watch a lot; generally mopey disposition, though tends to fake happy a lot; a fountain of random trivia and knowledge.
Mundane Skills: Celestial cartography/astronomical observation, piano-playing (particularly classical songs)
Unique Skills: Precision aiming/ranged combat, extraction of ideal energy/wish granting (only doable with a Crystal Skull)
suppliesgadgets: (11)

Q (For Magical Boys wow that sounds wrong)

[personal profile] suppliesgadgets 2013-05-21 03:02 am (UTC)(link)
Your Nickname: Pixle
Character's Name: Q (James Bond)
Exchanging With: Mikale Godono


Normal Memories:
> Becoming part of the Q Branch
> The first 3 clips of this video (Ejector Seat + Bond being an idiot with the camera + man-eating couch) <-- These count as 3 memories.
> Getting his Major rank (Ceremony)
> Having a tea break with his family while still a child.
> Typical Bond Gadget Day (Just the Q labs stuff).

Traumatic/Important Memories:
> Hotel with Bond (see this video)

> Having his parents die during the first world war.

> Recruited by the MI6 at a young age to join the Q branch.

> His Retirement and Bond ruining is boat, including his last words to Bond.

Character Quirks:
> British Wit
> Classy
> Inventive
> Gadgets Gadgets Gadgets
> NEVER JOKES ABOUT HIS WORK
> Q stands for Quartermaster
> Actually may care for his fellow teammates like a father?

Mundane Skills:
> Computer Knowledge.
> Cooking (basic)

Unique Skills (
> Invention (basic)
> Gadget additional (able to look at something and think of gadgets to add to it)
all_wound_up: (shocked)

[personal profile] all_wound_up 2013-05-23 11:45 am (UTC)(link)
Any comrades in particular, or other people in masks and therefore unidentifiable?
all_wound_up: (hysterical)

[personal profile] all_wound_up 2013-05-26 04:03 pm (UTC)(link)
I figured, but just wanted to check anyway. Thanks!

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